Nov. 2013 – Jan. 2016 „tigerbooks“, „TigerCreate“, Media Platform,Tiger Media GmbH
refactoring of a Flash/Unity3D app, creation of consitent
framework, backend binding, AR-content, continuous
integration, statische code analytics, native e-Pub3 reader
creation of an build pipeline for custom iOS and Android apps
for embedding into an end user editor
team: 5 coders, 1 artist, 1 QA, 1 PL
Mar. 2015 – Nov. 2015 “Das Tal”, MMO,The Fairytale Distillery
visual wind effects, custom shadow mapping
Oct. 2013 – Nov. 2013 Kombiinstrument Prototype, usaneers GmbH
Unity3D UI with data binding, data binding framework for Solid
May. 2013 – May. 2015 Fahrzeug-Vermessungssystem, PALIS Projects & Engineering
update and extension of industrial measurement system
creation of administrative tools
Sep. 2013 – Oct. 2013 „Lesestart“, „Yakari“, „Elefantenpups“, „Finn“, NEXT Munich
Unity3D, interactive e-book apps for mobile
Sep. 2013 – Oct. 2013 „Der kleine Drache Kokosnuss“, NEXT Munich
Unity3D, mobile edutainment app
framework, 2D mini games, NGUI, persistence
team: 2 coders, 1 artist
Dec. 2011 – Jul. 2013 Photostudio Simulation „set.a.light 3D”, elixxier Software GmbH
Unity3D, 3D-scene editor, custom PBR, GUI,
development of a method for photometric measurement of
large light sources with a wide angle, content creation tools
installer, updater, serial numbers and registration, crash reporter
in depth changes to the Unity3D rendering pipeline
team: 2 coders, 1 artist, 1 PL
Jun. 2009 – Sep. 2011 „ChBgLib“ MMO-Framework, Chimera Entertainment GmbH
extensive framework for persistent realtime MMO-Games
with 1000+ CCU, RPC, persistence, data
managment, networking, entity graph system, T4 code
generation, architecture, implementation
Jun. 2009 – Sep. 2011 „Europe in Flames“, „Skylancer“, „Mission Genesis“
Persistent Realtime MMOs, Chimera Entertainment GmbH Silverlight/Unity3D/Vision3D, physics, AI, GUI, latency
hiding, architecture (frontend, networking, excl.storage backend)
team: 4 coders, 4 artists, 2 QA, 2 GD, 1 PL
Jun. 2001 – Jul. 2009 Vehicle Positioning System, Parking Technologies GmbH
Linux based measuring and positioning system